Skip to main content

Coastal management in Minecraft - check out the new Coastcraft project

This is a project which I worked on through 2024 and into 2025.

It's finally out there for you to download and play. 

And we can finally share it as it's had the official Government Press Release today!!

You'll need the Education version of Minecraft - which is free to download in various formats. The project is also free to download.

CoastCraft places the player in the role of managing the coast and making decisions for the needs of the community and the environment. The player can explore and visualise the future impacts of the decisions made and evaluate varying approaches to managing the coast.

CoastCraft is an educational game designed for students aged 9-14 (in England - Upper Primary Key stage 2 and lower secondary key stage 3.). 
This game transports players to the coastal town of Bude in North Cornwall, modelled in Minecraft Education™ by BlockBuilders. Playing CoastCraft introduces students to the dynamic processes shaping coastal areas and challenges them to make decisions that balance the needs of various stakeholders while protecting the environment.

It was great to work with Tom Collins and colleagues from the Environment Agency. I learned a great deal from the coastal experts that were also involved in the project.



Learning objectives
General

  • Learn about the features of coastal landscapes along with coastal processes.
  • Understand the characteristics of sand dune ecosystems, sand dune succession and how sand dunes are used as a nature-based solution for flooding and coastal erosion.
  • Explore a range of coastal management strategies to respond to predicted changes resulting from climate change and sea level rise.
  • Explore and visualise a range of potential futures influenced by the interactions with communities and stakeholders and the choices made by coastal managers.
Stage 1: Mini-games
Mini-game 1: Storm Tower Erosion:
1. Learn about the processes of weathering and erosion acting on the coast.
2. Understand the impacts of coastal erosion on people and the environment.

Mini-game 2: Dune Rollback and Succession:
1. Learn about the processes of sand dune formation.
2. Understand the characteristics of sand dune ecosystems, the process of sand dune succession and how healthy dune ecosystems develop.
3. Learn how sand dunes are used as a nature-based solution for flooding and erosion at the coast.


Stage 2: Main Game
1. Understand the concept of sustainability in relation to sustainable decision making in coastal locations.
2. Learn about the strategies and complexities of coastal management and how experts make informed decisions to manage coastal challenges.
3. Model how climate change, physical processes, and human decision-making interact to shape and transform coastal landscapes over time.
4. Explore and visualise a range of potential futures influenced by the interactions with communities, stakeholders and the choices made by coastal managers.


Please refer to the CoastCraft Teachers Pack in Supporting Files for more information. 

I worked on this and I'm really pleased with how it's turned out. Here's the front cover. This can be downloaded from the link above and acts as a guide to coastal erosion as well as providing guidance on how the game works.




Finally, here's an excellent video guide made by Block Builders.


This follows on from the Rivercraft projects that I worked on previously. They are also on the Minecraft Education website.


Some quotes from the press release...

Caroline Douglass, Executive Director for Flood and Coastal Risk Management at the Environment Agency, said:

Coastal erosion is a natural and ongoing process and England’s coastline has never been static, but we know climate change is increasing the risks.

CoastCraft inspires young people to use their creativity to experiment with solutions to real world problems within the virtual Minecraft world, ensuring the next generation has the knowledge they need to face challenges now and in the future.

Floods Minister Emma Hardy said:

As a former teacher, I’m thrilled that CoastCraft will help young people understand the impacts of our changing climate, empowering a new generation of scientists.

This virtual Minecraft world brings coastal change in communities like Cornwall to life, to show how the risk of flooding and coastal erosion is increasing due to climate change.

We’re investing a record £7.9 billion in capital funding over 10 years to better protect these coastal communities and are committed to making sure flood risk management is fit for the challenges we face now and in the future.

Loic Rich, Cornwall Council’s cabinet member for environment and climate change, said:

We’re really proud that our coastal community of Bude serves as the backdrop to this innovative game that teaches young people about coastal and flood resilience.

We want to say a big thank you to students at Sir James Smith School in Camelford and Windmill Hill Academy in Launceston, both of whom worked with our climate adaptation team to help develop and test CoastCraft which can now be played by young people across the globe.

Pity our contribution didn't get a mention...

Comments

Popular posts from this blog

Explore the world with the Go Jetters

Really useful post and resource for those teaching Primary Geography . A new set of characters called the Go Jetters who teach young people about key geographical ideas. Geography helps children to make sense of their world. Very young children are naturally curious, and they love to actively explore the world around them, noticing all kinds of detail. That’s why they need to develop geographical vocabulary like the names of places, people and things, and the words needed to describe and locate them. It helps to think of children as little geographers – they each have their own world of private geographies  - the places they name for themselves with meanings that only they understand: the dens where they hide out with their friends, special meeting places in the school playground. Whether they’re playing in the back garden, or splashing through a muddy puddle on the way to school, children are intrepid explorers making new (to them) discoveries about the world every sing...

Making Space for Sand

  Making Space for Sand is a project I was made aware of recently. The ‘Building Community Resilience on a Dynamic Coastline by Making Space for Sand’ project (also known as Making Space for Sand or MS4S) is one of 25 national projects funded by DEFRA as part of the £200 million Flood and Coastal Innovation Programme (FCRIP).  The programme will drive innovation in flood and coastal resilience and adaptation to a changing climate. The project website has an excellent section outlining the formation of Sand Dunes, particularly within the located context of Cornwall. Sand Dunes are an important part of the coastal defences in the locations where they are found. I am particularly familiar with the dunes on the North Norfolk Coast at places like Holkham.  I've previously carried out fieldwork on those dunes with both GCSE and 'A' level students, and also  Atkins has provided GIS support and created some visualisations of future landscapes.

Landscape in a Box - more student examples

Thanks to Jack Marsh for sending me some examples of 'landscapes in a box '. Landscapes in a box is one of the ideas that seems to have gone down the best of the things that I've shared over the years. The basic idea is to create a landscape within a box, perhaps a burger box (but could also be a shoe box) This was featured in 'Teaching Geography' in 2009. Jack used the activity with his groups, and has sent me three excellent images of contrasting images from the students: an Antarctic scene, New York's Central Park, and Paris... Outstanding work !! If you've used Landscape in a Box, why not share your students' work too...